BLENDER TUTORIAL - Using the F-Curve Cycle modifier to create cyclic animations
Videotutorial and its textual version by Francesco Milanese, published on his Youtube channel.
The video and this PDF are available for free; feel free to download and share them.
The 3D model used in this tutorial:
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In this short tutorial, we will learn how to use Blender's animation Cycle modifier to create cyclic animations, meaning we will make certain keyframes that we set repeat cyclically throughout the clip's duration.
The animation curves between keyframes are called F-Curves, and Blender provides us with modifiers, aptly named "F-Curve Modifiers," that allow us to easily transform them. One of these modifiers is Cycle, which repeats two or more control points (i.e., keyframes) in a cyclical manner.
This is a basic tutorial and was created using Blender version 3.3; however, the F-Curve Cycle modifier has been available for several versions and will likely continue to be available in the future.
Videotutorial + PDF version. The product is free, so any payments made by those who want to download it will be considered as donations, which do not entitle the user to support, advice, or other content.