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BLENDER TUTORIAL - Using the F-Curve Cycle modifier to create cyclic animations

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Text version of a videotutorial published on my Youtube channel.

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In this short tutorial, we will learn how to use Blender's animation Cycle modifier to create cyclic animations, meaning we will make certain keyframes that we set repeat cyclically throughout the clip's duration.

The animation curves between keyframes are called F-Curves, and Blender provides us with modifiers, aptly named "F-Curve Modifiers," that allow us to easily transform them. One of these modifiers is Cycle, which repeats two or more control points (i.e., keyframes) in a cyclical manner.

This is a basic tutorial and was created using Blender version 3.3; however, the F-Curve Cycle modifier has been available for several versions and will likely continue to be available in the future.

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BLENDER TUTORIAL - Using the F-Curve Cycle modifier to create cyclic animations

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