BLENDER TUTORIAL - How to export to USDZ with embedded Textures
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Text version of a videotutorial published on my Youtube channel.
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To include Textures in a USDZ file, you need to use Blender 3.6. With previous versions, this doesn't seem to work well.
Also, you must use a Principled node for materials and textures and you shouldn't use any nodes other than Image to load textures and Normal to convert the Normal Texture for Principled.
If the material needs to be transparent, you must set Alpha to 0 or use an Alpha Image Texture in the Principled node...
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