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BLENDER TUTORIAL - Compositing - How to save and retrieve Render Passes in an EXR file for subsequent post-productions

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Text version + EXR file of a tutorial published on my Youtube channel.

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The PDF is free; feel free to share it!


Hello everyone!

In this tutorial, we will learn how to save the Render Passes of our renders into an EXR file and then open these very files and modify them in Compositing.

Specifically, in this example, we will explore how to retrieve the mask of an object from a rendered image using the IndexOB information channel, to modify some of its characteristics in Compositing.

The tutorial was created using Blender version 3.6 LTS, but the features described are available at least since version 2.49.

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PDF + EXR files. The package is free, so any payments made by those who want to download it will be considered as donations, which do not entitle the user to support, advice, or other content.

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BLENDER TUTORIAL - Compositing - How to save and retrieve Render Passes in an EXR file for subsequent post-productions

3 ratings
Add to cart