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BLENDER TUTORIAL - Recreating Camera Perspective from a Photo in Blender with fSpy

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BLENDER TUTORIAL - Recreating Camera Perspective from a Photo in Blender with fSpy

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Text version of a videotutorial published on my Youtube channel.

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The PDF is free; feel free to share it!


fSpy main page: https://fspy.io/

Hi!

What you see on the screen is a photo from about 30 years ago in which my younger brother, my mother, and my paternal grandfather are portrayed, at the school I attended when I was a child.

What you are currently looking at is that same location recreated in Blender, textured in Substance Painter, and made navigable in Unity.

Starting from this simple corridor, I then recreated other environments, but all projects have one thing in common: I always begin with fSpy to recreate the position of the virtual camera and, since we can specify the dimensions of a reference object, also the dimensions of the environments and objects.

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