The video and the PDF are available for free; feel free to download and share them!
The 3D Model used in this tutorial:
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In this video tutorial, we will see how to import 3D models downloaded from Adobe Stock into Unity, setting up PBR Textures for both the built-in Shader and the Universal Render Pipeline. There are, in fact, some small differences between these two rendering engines that we will examine in this tutorial, so I advise you to watch it all the way through to the end. I will not show how to do it for High Definition Rendering Pipeline because it doesn’t change much compared to Universal Render Pipeline.
For a practical example, I will use a 3D model called Business jet.
On the Adobe Stock website, there are thousands of 3D models available. Each 3D model is provided in OBJ format with accompanying PBR Textures, so it can be used in practically all 3D graphics software and game engines, such as Unity, Unreal, Blender, 3D Studio MAX, and many more.
Videotutorial + PDF version. The product is free, so any payments made by those who want to download it will be considered as donations, which do not entitle the user to support, advice, or other content.